Cracks Knuckles
Stress Level Zero just announced a July 10, 2025 release date forBoneworkson Steam, and it’s the kind of game that can sell itselfwith a single gif. (Okay, actually,let’s make that two.)
It’s the kind of game that comes with a “Hey, you should probably have prior VR experience” warning.

It’s the kind of game you just want to explore, unwrap, andexist in.
I don’t know ifBoneworkswill live up to expectations–people have been drawing parallels toHalf-Life 2, which is no small feat–but I’m convinced it’ll be an unforgettable physics-driven experience. Assuming, of course, you have aValve Index(or a technophile friend to mooch off of). The game is also coming to Vive and Oculus Rift, but it makes the strongest case with Valve’sKnuckle controllers.

I feel like we’re peering into the eventual promise of VR gaming here: worlds that give you near-total control of your surroundings and encourage you to think outside the box every step of the way.
The actual hand-to-hand combat and shooting mechanics inBoneworksare fine and all, but more than anything else, I want to stack a bunch of shit and climb around. That’s enough on its own.







