‘Watch, dogs’ – someone right before they do something stupid
“They forced us to go at E3 2012,”Watch DogsCreative Director Jonathan Morin said in an interview withEdge. “Yves [Guillemot, CEO of Ubisoft] was the one who wanted us to go at that E3, even though we felt it was a bit early.” Morin followed, “in the end I think he was right.”
SneakingWatch Dogsinto a weak-ish 2012 E3 lineup and getting its name circulating before next gen hyped subsumed the discourse seems to have worked, even if Ubisoft needed asix month delay. Suspecting new consoles,Watch Dogsdevelopment began on PC so that the team would, “have the flexibility to adapt to a different platform.”

Morin also gave out some minimum PC specson Twitter: “Min: IntelCore 2 Quad Q8400 2.66Ghz or AMDPhenom II X4 940 3.0Ghz, 6GB RAM, 1024 VRAM DirectX 11 Shader 5.0 SCard: DirectX9 25 GB.”
Does that throw a wrench in anyone’s plans, or you all good here?








