My childhood fantasy

Creative Assembly made the right call by choosing to focus on theVampire Coastfor its nextTotal War: Warhammer IIexpansion. When a mad vampire leads a fleet of undead pirates and giant crabs, you know things are escalating. Today’s trailer forCurse of the Vampire Coastsets up the conflict.

To put a stop to the recently-awoken merwyrm Amanar, you’ll need to find a special harpoon and learn three verses to an ancient shanty. There are four playable Legendary Lords (includingLuthor Harkon), each of which “must grow their dread reputation to become the most Infamous pirate on the seas. Certain opposing Pirate Captains know the three verses of the ancient shanty and, as your Infamy rivals theirs, they will seek you out in attempt to destroy you. If you best each in battle, you’ll learn each of these verses, all three of which are required to magically charge the Star-Metal Harpoon.”

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If you’re mostly just here to see ghoulish armies clash, you’re in luck.Curse of the Vampire Coastis hitting Steam on November 8 for $18.99, but if you don’t buy the expansion, you’ll still be able to face AI-controlled pirate captains and crews with a free update. Creative Assembly is also adding “new mechanics and revised skills and abilities” for Vampire Counts inMortal Empires.

Warhammerbuffs can find nitty-gritty detailsin this FAQ, but since we’re a month out from launch, the studio is still keeping some secrets. Worth noting: There aren’t full-on naval battles in this specific DLC, but Creative Assembly is planning an “active alternative to auto-resolving naval encounters.”

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