Clearing 8.5M copies
The 2013 reboot ofTomb Raiderwas always expected to move a lot of units. That much was clear when Square Enix initiallydeemed it a “failure”after first-month figures yielded a very respectable (yet not good enough) 3.4 million sales.
Fast-forward two years, and Crystal Dynamics’Tomb Raiderhas made up a lot of ground. According to a report fromGameSpot, the game just crossed 8.5 million units — a statistic which makes it the best-selling individual entry in theTomb Raiderfranchise. That number includes 2014’sDefinitive Editionfor PS4 and Xbox One, which undoubtedly gave it a nice boost.

Crystal Dynamics is understandably excited about this milestone. Studio head Darrell Gallagher said “Tomb Raiderignited and expanded the fan base, pushing the series to a new level. The game’s incredible sales success reflects the passionate response of players.”
Only a month ago, Crystal Dynamics claimed thatTomb Raiderwas at7.5 million lifetime sales. It’s highly likely that being featured as one of Xbox’sGames with Gold for Marchcontributed to the overall numbers. Even as such, the developer has to be thrilled with where its 2013 game ranks in the pantheon ofTomb Raidertitles.








