[Editors note: Despite how hard cameraman and tech-guy Roy Malcomber tried we had several technology fails and apologise for sound quality].
Brinkhas a huge presence at Eurogamer Expo in London this month and I couldn’t resist the opportunity to interview the ever enigmatic CEO ofSplash Damage, Paul Wedgewood. This time we forget talking about upcoming gameBrinkand spent time chatting about the history ofSplash Damage, how they built their elite team, what it has been like going from a modding team holding their own coding parties in Paul’s House to now producing one of the most anticipated FPS games of 2011, and some words of encouragement for those who want to follow inSplash Damage’sfootsteps.









