Get to know the people that make great videogames
Today on Sup Holmes we welcomeJane Jensento the program. Jane has been working on games that put story and characterization at the forefront since the 1980’s, working on established series likePolice QuestandKing’s Questfor Sierra, before creating her own titles like theGabriel Knightseries andMoebius. Many past Sup Holmes guests, likeGravity Ghosts‘s Erin Robinson, count Jane among their biggest influences. We’re lucky to have her.
We’ll be talking to Jane about how she got started in games, the rise and fall of story-focused adventure games, the differences between writing for novels and games, the old Sierra Vs. LucasArts rivalry, carving out a space in games that is focused less on violent interactions and more on engaging with people and things in more nuanced says,The Silver Lining, what she can tell me on Voodoo, CD-ROMS, and a lot more. Join us at 1pm PST/4pm EST for the full conversation!









