Switch version just revealed today

Aggressive terraformation mechanics never get old. “Ooohhh, I summoned the earth to appear simply by walking near it!” That sort of god complex always has some novelty to it.

Shape of the Worldcapitalizes on that in the most low-key way possible. It’s a game that’s billed as “relaxing exploration.” It looks like a lot of wandering, and then interacting with the wildlife that you’ve materialized. The artistic aesthetic seems like it’ll push people toward seeing more.

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Developer Hollow Tree has already proven that there’s something of a market for this game.Shape of the Worldwas Kickstarted in 2015for approximately $60,000. Now it’s almost ready to debut on PC, PS4, Xbox One, and, as was just announced today, Switch. It releases sometime this spring. That’s when you may createa whole new world.

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse