Following the successful launch of Season 12,Sea of Thievesdeveloper Rare has pushed a new hotfix that fixes Guild functionality for all players and outlined which bugs will be addressed in the May update.
The May 2 hotfix forSea of Thievesis a follow-up to Season 12’s launch. The new season adds a new Plunder Pass, two additional weapons, and the ability to walk along harpoon lines. However, it also added a few glitches that weren’t caught before the update went live. The biggest news from this hotfix is the return of full Guild functionality, which has been limited for the past week or so, with players reporting crashes and the inability to access the ships they’d pledged.

Sea of ThievesMay 2 hotfix patch notes explained
As I mentioned, the biggest news from this hotfix is that it brings back full Guild functionality. Players couldn’t see the full suite of pledged ships for a guide when trying to jump into a session. This was temporarily mitigated in late April, but full functionality has now been returned for all players. If you’ve been waiting for a fix to get back to your Guild, now is the time to hop in.
Game Heath fixes
When it launched on April 30, Season 12 created a few issues inSea of Thieves. The following issues have been identified, and Rare is planning on having them fixed with the game’s May update.
Season 12-specific issues
At the time of writing, Rare is pretty happy with the state ofSea of ThievesSeason 12. However, it has listed a few areas that it’s keeping an eye on and might address with changes in the May update.
Theofficial patch notesprovide a little more detail and information on where to report bugs, but right now, it looks like we’re all waiting for the May update before any big changes come along.








