Plus Capcom has two secret games coming soon
Capcom’s continued plan to remaster oldResident Evilgames is paying off. “Last fiscal yearResident Evil 0HDremaster performed favorably with approximately 800 thousand units sold,” Capcom president Haruhiro Tsujimoto said. “and additionally we releasedResident Evil 6for PS4 and Xbox One.” I half wonder if that means no one re-boughtResident Evil 6, which lacks historical distance and nostalgia.
“This year marks the twentieth anniversary of theResident Evilfranchise; we plan to release PS4 and Xbox One versions ofResident Evil 4and5, and what‟s more, we are currently working on a full remake ofResident Evil 2.”

Remakes, remasters, remakes! Here is my scalding take: it’d be just fine if Capcom spent a lot of time on remakes/HD remasters, but also was pumping more original, good games.
Street Fighter Vwas a false start — the companyadmittedit screwed up (but probably only becausesales were less than expected) with the fighter. And even then, beyondStreet Fighter, Capcom hasn’t put out much in the last decade or so to get me excited (Dragon’s Dogma!). I can onlypartially attributethat to continued bitterness stemming from closing Clover.

But I do legitimately appreciate games of antiquity not being consigned to it. Over the weekend I caught two Japanese movies from the 60’s (A Colt is My PassportandBranded to Kill). I wouldn’t be able to do that with restoration efforts that keeps things from getting lost to time. Remember how hard it was to buy a copy ofGrim Fandangoahead of the remaster?
So, sure, there’s all thatremaster/remake business, fine. Now Capcom needs to show it can stillmakenew classics, rather than just polish its old ones. Over the next 10 months, Capcom has the following on the docket:

One of these has got to beResident Evil 7, right? Maybe good for four million and a newDevil May Cryfor two million? Unless Capcom is actually making something proper new (or plunging the depths of an older property).






