Playing for keepsies

Back in the day when I first playedFinal Fantasy VIII, I fantasized about a world in which people could walk up to random strangers, ask to play a card game, and be treated to one without it being weird. We are not there yet, but the makers ofEminence: Xander’s Talesapparently have had similar thoughts.

Eminenceis planned as a massively multiplayer online trading card game, and one of the most interesting bits planned is the ability banned on most schoolyards: winner takes one of the loser’s cards. This can be toggled between battles for those afraid of losing prized digital possessions, but I hope most player-vs-player battles are played for keeps.

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I am a bit torn on how to feel about this. On the one hand, it seems a little iffy that the card gameplay is pretty much just a straight rip fromFFVIII‘s Triple Triad subgame, but on the other hand, an MMO Triple Triad sounds like a pretty great idea.

Eminence: Xander’s Talesis about halfway to its£50,000 crowdfunding goal. It isinitially planned for iOS and Android phones, with tablets, PC, and console versions set as stretch goals.

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