Bloop!

Running through tabletop role-playing games can be fun, but it can also be a huge amount of work for an average dungeon master. Not only does the role require crafting scenarios and stories, more industrious DMs physically build dungeon models for heroes to quest through.Popup Dungeontakes a lot of that burden away through the magic of technology, while still maintaining a slick tabletop look and feel.

One of the most interesting aspects ofPopup Dungeonis the item crafting capability. Players can basically build anything within the constraints of the system, adding range, damage, elemental effects, area of effect, fiction source, and more. The game then analyzes the item’s usefulness and scales enemies accordingly.

Article image

Popup Dungeonrecently launched aKickstarter campaign, with an initial funding goal of $80,000.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover