While Armor and more specifically the Armor Cap has been a system ofDiablo 4since its release, most defensive systems including the Armor Cap got a rework in Season 4. Here is everything you need to know about theDiablo 4Season 4 Armor Cap and how it works.
Diablo 4Season 4 Armor Cap
The actual hard number Armor Cap inDiablo 4Season 4 is 9,230. This means that for all characters in Season 4, you should aim to reach 9,230 Armor, but any point does not grant as much survivability and damage mitigation as it does up until reaching the Armor Cap. This season removed Damage Reduction as a rollable stat from the roll pools, making Armor the most important stat to hit the cap for when gearing your character.
The easiest way to reach the 9,230 Armor Cap in Season 4 is to utilize the new Blacksmithing options for crafting your own gear, specificallyusing the new Tempering system. Here’s the best way to increase your Armor inDiablo 4Season 4:

This process will get you a ton of Armor quickly, and can help you hit the Armor Cap for end-game.
Should you go past the Armor Cap inDiablo 4Season 4?
Even though reaching the Armor Cap will provide you with the best per-stat damage mitigation, you can still get someone diminishing returns from going beyond the Armor Cap and continuing to get Armor. While it won’t necessarily hurt if you go over the Armor Cap, you should be trying to optimize your stats so that stat is going elsewhere, toward a stat you’re getting the full use of, which in most cases will be more offensive stats.
While it’s true you can’t deal damage if you’re dead, inDiablo 4Season 4, especially for non Hardcore characters, your best defense is oftentimes a solid offense. If you are able to quickly take out enemies, you don’t have to worry about the dead dealing damage to you.








