Pointing and clicking to adventure

Indie adventure developer Daedalic is returning to Aventuria, the setting of last year’s sumptuous, yet sometimes frustratingThe Dark Eye: Chains of Satinav,withMemoria.If it’s anything like the previous installment, it promises to be pretty damn old-school, which is just the way I like my adventure games.

Memoriaonce again puts players in the shoes of Geron the bird catcher, but also introduces a new protagonist, Princess Sadja, a heroine from 500 years ago. This demon-fighting lassie hoped to become the greatest hero ever known, but her plans were foiled and her legend forgotten.

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Daedalic will be showingMemoriaoff at GDC, so hopefully we’ll learn more soon. For now, be content with some very pretty screenshots.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover