Shenmue III gameplay details to be revealed at MAGIC conference

No appearance by David Copperfield expected It’s been about two-and-a-half years since the original E3 announcement that fans would finally see a third game in cult adventure series,Shenmue. WithShenmue IIIscheduled to hit later this year, Studio Ys Net is ready to brief fans a little more on what to expect. Gaming overlord Yu Suzuki will be in attendance at this year’s Monaco Anime Game International Conferences 2018 (MAGIC), which sounds like they came up with the acronym first and the name second....

July 16, 2025 · 1 min · 167 words · Nicole Perry

Silent Hill HD Collection falls back to March 20

Silent Hill HD Collectionwas slated to appear on shelves next week, but Konami has wisely decided to push it back a few weeks. The repackaged duo ofSilent Hill 2and3will instead be available in North America on March 20. Before the delay, Konami was going to release it on the same day asMass Effect 3, reflecting its earlier decision to put theMetal Gear Solid HD Collectionup againstModern Warfare 3. It seems someone at Konami gained the ability to see reason, thus becoming the most powerful person in the office....

July 16, 2025 · 1 min · 106 words · Isabella Russo

Sunset Overdrive hits PC this week for $20

According to Amazon, anyway It’s never too late for an overlooked gem likeSunset Overdriveto find a home on a new platform. Four years later, Insomniac’s high-octane traversal-centric shooter is destined for PC. We’re still awaiting the official announcement, but after multiple ratings,including an ESRB listing, it won’t be long now. This week,Sunset Overdrivepopped up on Amazonwith a November 16 launch date (that’s this Friday!) and a compelling $20 price point. Before you ask: yes, the game has also appeared on SteamDB....

July 16, 2025 · 1 min · 161 words · Robert Rice

Sup Holmes points and clicks with Jane Jensen

Get to know the people that make great videogames Today on Sup Holmes we welcomeJane Jensento the program. Jane has been working on games that put story and characterization at the forefront since the 1980’s, working on established series likePolice QuestandKing’s Questfor Sierra, before creating her own titles like theGabriel Knightseries andMoebius. Many past Sup Holmes guests, likeGravity Ghosts‘s Erin Robinson, count Jane among their biggest influences. We’re lucky to have her....

July 16, 2025 · 1 min · 155 words · Ronald Fleming

Switch’s core feature lets you bypass parental control

Just go offline One of the advertised features of the Nintendo Switch’s parental controls is to allow parents to monitor when their kids are playing and for how long. Well, Nintendo Life has found that by merely going offline, something you’re going to do when you take the Switch out somewhere as advertised, the system stops tracking playtime. If one wanted to avoid the automatic shut-down upon reaching a certain play time or just wanted to keep their playing habits a secret, they just need to utilize the main feature of the console: portability....

July 16, 2025 · 1 min · 109 words · Thomas Watkins

Taito shmup Metal Black gets the S-Tribute treatment in February

And then two come along at once… Japanese publisher City Connection, fresh off of the back of yesterday’sPuzzle Bobbleannouncement, has revealed another classic title is joining its S-Tribute range: Taito’s space blasterMetal Black, which will launch on PC and consoles on February 2. The S-Tribute release will be an adaptation not ofMetal Black‘s 1991 arcade release,which ironically hit Hamster’s Arcade Archivesjust two months ago, but is instead a rerelease of Ving’s 1996 Sega Saturn port....

July 16, 2025 · 2 min · 256 words · Michael Lee

The Flip Grip for Nintendo Switch looks like a must for arcade enthusiasts and shmup fans

A portable solution for vertical gaming With more and more Nintendo Switch games supportingvertical display functionality, it’s high time someone came out with a Switch accessory built specifically with tate mode in mind. Jeremy Parish, Mike Choi, and the folks at Fangamer have taken a crack at the concept. Enter theFlip Grip. The design work is all done, vendors are lined up, and logistics are handled. The team just needs to raise funding for manufacturing....

July 16, 2025 · 1 min · 188 words · Robert Roberts

The history of Splash Damage

[Editors note: Despite how hard cameraman and tech-guy Roy Malcomber tried we had several technology fails and apologise for sound quality]. Brinkhas a huge presence at Eurogamer Expo in London this month and I couldn’t resist the opportunity to interview the ever enigmatic CEO ofSplash Damage, Paul Wedgewood. This time we forget talking about upcoming gameBrinkand spent time chatting about the history ofSplash Damage, how they built their elite team, what it has been like going from a modding team holding their own coding parties in Paul’s House to now producing one of the most anticipated FPS games of 2011, and some words of encouragement for those who want to follow inSplash Damage’sfootsteps....

July 16, 2025 · 1 min · 113 words · Julie Fox

The Neon Pink/Green Joy-Con will be hitting store shelves this month

FRESH! If you remember from last year,Walmart hadan exclusiveSplatoon 2Switch bundle in the US that included a Neon Pink and Green Joy-Con. While it was released in other territories to coincide with the fresh sequel, the US never got a standalone release. That is soon to change! Nintendo of America has taken to Twitter to announce that us yanks will be getting the super awesome Joy-Con bundle at the end of the month....

July 16, 2025 · 1 min · 126 words · Joseph Meyer

The Tomorrow Children will be re-launched now that Q-Games owns the IP

‘We plan to make quite a few changes for the better,’ says director Dylan Cuthbert Five years later,The Tomorrow Children— a funky online crafting adventure fromPixelJunkcreator Q-Games that left a lasting impression but didn’t stick around very long — now has a way forward. Sony shut down the free-to-play game’s servers in 2017, and today, the developers announced that they’ve reached an agreement to take back the IP. “Despite having a large number of fans worldwide clocking up hundreds of hours each, the game was taken offline just one year [after its launch on PS4] and has not been playable by the public ever since,” the studio said in a press release today....

July 16, 2025 · 3 min · 430 words · Ivan Bruce

This Month in the Community: Coldcocked

A sexy recap of all the things you people do [Every month or so, we on the Dtoid Community Team throw together a round-up of everything happening in and around the community! We’ll scour theC BlogsandForumsfor awesome posts, recap our latestcommunity playdates, highlightcommunity podcasts, and give you the low-down on any NARPs you may have missed.] It’s winter here in the mighty USofA, and if you’re like me, anything below 40 degrees means you’re staying the hell indoors....

July 16, 2025 · 5 min · 1026 words · Kristen Holmes

Topatai hits US PSN today, looks bloody weird

I’d completely forgotten aboutTopotai, the strange PSN-exclusive puzzle-platformer. I’d heard about it when it launched and decided it looked promising, but then totally let it slip my mind, even after it released in Europe. Well, the bemusing little game is launching in the US today, and here are some assets to jog your memory. It involves collecting things and navigating through worlds from the back if a massive spinning top. So yeah, a typical PSN game — inventive, unique and somewhat odd....

July 16, 2025 · 1 min · 110 words · Katherine Perry

Valve loves you, releases source files for official TF2 maps

Valve probably loves you, and yes, that even goes for you too,Wheelie. The company has justrecently brought outthe source files for a good portion of the officialTeam Fortress 2maps, including: Lumberyard, Ravine, Badlands, Dustbowl, Granary, Gravelpit, 2Fort, Badwater, Goldrush, and Hydro. The aim here is to help get beginning map makers used to the process by giving them a nice starting point, and to teach the more experienced guys a thing or two about Valve Design Theory 101....

July 16, 2025 · 1 min · 135 words · Brendan Horton